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Wednesday, March 17, 2010

Bite Fight

Game: Bite Fight

Publisher: Gameforge

Download or web based: Web

What you get if you pay: Hellstones can be purchased and redeemed for higher class weapons, “Shadow-Lord” status (extra gold, increase in allowed hunting time, and other benefits), and a chance to switch sides.

Review: Bite Fight is an age old battle between vampires and werewolves. However nobody sparkles in this text based game. One can enter the game as a newly bitten vampire or werewolf. It is possible to be “bitten” by an existing player, gaining a small bonus for the older player.

Quests are obtained by visiting the tavern. While quests do require exploration the areas available are around the small village the game is based in. After taking 10 minutes to “explore the area,” during which a battle may or may not occur, the quest goal is reached and a small conversation is read.

Gold is rewarded for going on manhunts, attacking members of the other “side” or working in the graveyard. Manhunts cost 10 gold, but can be done at 10 minute intervals for up to 2 hours a day. Rewards vary greatly and a battle can sometimes occur giving a small additional reward or an end to the day's activities. Attacking werewolves (or vampires) can also garner gold as well as experience points. Just beware of revenge attacks from offended players. Graveyard work is done in 1 hour intervals and earns a set amount of gold per hour depending on level.

A personal hideout is available for limited customization. Various aspects are upgradeable for a price, each upgrade being a larger or gloomier visual image of the entire hideout. Upgrading also gives extra protection from foes and an increase in inventory space.

Rating: 4/10 Okay as a distraction but a lack of content and the constant wait to get anything done detracts from any possible story.

Side Note This is one of many games available at, all accessible with one account.

Tuesday, March 2, 2010

Earth Eternal

Game: Earth Eternal

Publisher: Sparkplayer

Download or web based: Web based but a small download is required.

What you get if you pay: Credits which can be used for various items including potions for faster running speed, experience boosts and other features.

Review: Earth Eternal isn't your average RPG. While all the characters are humanoid, there are no humans. Or dwarfs, or elves, or aliens for that matter. Characters from Earth Eternal come from the wide palate of the animal kingdom. Lizards and felines and bears (oh my!) are available for players' characters alongside mechanical Clockworks and mythic Cyclops and Daemons. While options to modify each species is very limited the variety of starting animals allows for a degree of personalization.

Quests start off with a couple basic seek-and-destroy or find-the-NPC types in the starting village. Wandering further is easy on the main roads with many foes close enough to the paths to make for easy attacks without many worries about random attacks.

Battle is a simple click-to-attack system. Special attacks and abilities are accessed with programmable hot keys. Enemies vary from walking plants to over sized butterflies. Even a few wandering crabs are sprinkled in for variety.

Rating: 5/10 With the exception of the anthropomorphic animalistic characters there is nothing unique about EE.