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Friday, October 15, 2010

Dungeons & Dragons Online

Game: Dungeons & Dragons Online

Publisher: Turbine, Wizards of The Coast

Download or web based: Download

What you get if you pay: Turbine points used to buy various potions, access to special quests and areas, or extremely rare weapons and armor. A monthly fee can also be paid for VIP status that allows access to the special quests and areas as well.

Review: Based on the mechanics and world of the classic “paper and dice” game this virtual version keeps the heart of the original while expanding into a broader media and player base.

Utilizing the Eberron world of play there are many towns and fields to explore. Additional towns and fields are added with expansions. While some are free others need to be purchased or accessed with VIP status.

Using the varied species, abilities, and weapons contained in Edition 3.5 of the Dungeons & Dragons world there are many customizing options available. Having equipment sets on hot keys also allows a player to adjust their armor or weapons on the fly for various combat situations. Whether fighting zombie elves in a lightning trap filled sewer or kobolds in the deepest catacombs a player can switch with the press of a button.

Many quests and dungeons require a party to complete. If enough other players can't be easily found mercenaries can be hired and summoned inside the dungeon for backup. They can be used to fill out and assist a small party as well.

A considerable encyclopedia is on hand for players not familiar with the D&D world. Joining a guild is also helpful to those confused by the mechanics of damage dealt by weapons or effectiveness of armor.

Rating: 8/10 Great game play with open fields as an option for those wanting to take a break from running simple quests. Being able to repeat quests with increasing difficulty is a plus for those that like the dungeons.